So everyone in the class was exposed to new software called ZBrush. It is software for digital sculpting and is used in games and movies all the time for CG models.
After one class of discussing how zbrush works we were to sculpt a sword and a cat skull.
Here were mine,
This was based on some Warcraft concept art
After these, we started on our speed sculpts.
Speed sculpts were divided into three categories, characters, hard surface, and environments. For each category we had to do 3 sculpts based on their reference pictures.
Im going to post the reference pictures our class received, followed by my sculpts. Each sculpt took roughly 6-30 hours.
CHARACTERS
I went with the dragon.
I chose the coolest one by far.
That one took a long time and was a huge learning experience.
I ran out of time for this one
Next we did HARD SURFACE stuff
This guy would turn into my final, for this we only had to do the arm.
game of thrones throne concept
this was the hard surface I ran outta time on
On the last day of our speedsculpts we did ENVIRONMENT.
This was a fun one
after our speed sculpts we did a a painting project and a few more random sculpts.
From here we did a few more things that I wont talk about.
After those things we had to pick our final. For our final we had to go back to one of our speedsculpts and refine it and do a better job on it. Because I had taken all my sculpts pretty far I took the hard surface arm that I did and decided to do the entire character. Here are my progression sculpts from my final as well as the original reference.
Reference Picture For final
Chest work in progress
Chest finished
Helm Finished
Pants wireframe
Pants Complete
So that was all my stuff from this month. Again my efforts were noticed and I won the course directors award for this class. Really enjoyed this stuff and would like to turn it into a career if things go my way.
Thanks for reading, Merry Xmas =)