Saturday, August 30, 2014

Month 19: Portfolio Content Creation 1 (portfolio month 2 of 5)

One down, two more to go. This month was my 2nd month of portfolio creation. I had to complete my first demo reel asset, building on it week by week. Each Tuesday I would sit down with my shading and lighting art director (Shawn Rinehart, http://shawn-rinehart.blogspot.com/) and he would give me critiques and things to work on. This was a great month because I finally got to really sink my teeth into one project and one project only. One class, one project, and a whole month to work on it. Here is the final product, probably around 160 hours give or take in the making.
There is a lot of detail that went into this that is being cut off here.  So please check it out at my website.

http://www.curriercg.com/

As I worked on it, I saved a few of the renders.. here is a few of the progression renders.

Thats all I got this month!.... Feel free to email me if you have any questions. 
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Ohh yeah, and I made a tree!
kinda cool yeah?



Monday, August 4, 2014

Month 18: Portfolio PreProduction (portfolio month 1 of 5)

Finished with a tuff month! This month is my first portfolio month of 5. Our class had 2 areas of focus. 1st we had to work on our branding and website stuff, 2nd we had to get our 3 projects ready for portfolio. This month there were really not many lectures, just working... working... and more working.

I will start off by discussing my portfolio content creation, then I will talk about my branding stuff, and finally I will talk about my personal project this month.. seen here.

(personal project render)

~CONTENT CREATION~
ok as far as content creation we had to fully prepare our 3 assets for PCC1, 2 and 3.  By fully prepared I mean we had to ....,.

1. model them out matching the photos exactly and matching camera angle.
2. UV our models (prepare them for textures)
3. match the lighting from our reference picture
4. give them basic materials with no textures, matching stuff like reflectivity and glossiness.

Instead of type and type, I am going to show each of my projects progress pictures, followed by a Side by side of them with basic materials next to their reference... and finally a basic render of them with a flat white material to better show the modeling.

                  PCC1

*****progress pictures*******


WorkInProgress1

 WorkInProgress2

 WireFrame Match SidebySide


 UVs SidebySide

Light and Materials Match SidebySide


Final Model Render




                  PCC2

*****progress pictures*******

 WorkInProgress1


 WorkInProgress2

WorkInProgress3

 WireFrame Match SidebySide

UVs SidebySide
Light and Materials Match SidebySide


Final Model Render


                  PCC3

*****progress pictures*******


WorkInProgress1 Blockout

WorkInProgress2

WorkInProgress3

WorkInProgress4


WorkInProgress5

WorkInProgress6

WorkInProgress7

UVs SidebySide

 Light and Materials Match SidebySide

Final Model Render



Lots of PICS...... ok so that was all for my content creation...... a lot of work went into them so I tried to show the progress and evolution of some of those scenes.


The Next half of the class was for our branding stuff. Basically we had to develop a brand name, style and website. We also had to create a business card and keep they style uniform throughout all of it.

I will post a pic of my business card promoGraphic, all the other materials were just variations of the business card.

promoGraphic/Business card

Here is a link to my website IN PROGRESS. I would almost rather not post it because it is pretty bare bone right now and not polished up yet ... but, whatever...

http://rustycurrier.wix.com/curriercg

FIN.... thats it for this month! I had 3 days of between classes so I went back and revisited one of my projects from last December...... here is some recap images of the sculpt I created inDecember

Reference Image Provided

My Sculpt

Ok so all weekend I worked and worked on that sculpt and developed it into a pretty cool overgrown environment

Here are some WIP pics as well as the final again, and a single material render.

WIP1

WIP2

WIP3


and here is the final again.... even though I am still working on it


here is a single material render (no textures)
So yeah had a lot of fun with this... really the first big scene I have ever took on.
Really showed me how I need a more powerful computer for this stuff.





Ohh yeah 1 more thing....we had to track our hours we spent working this month.... check this out.
176 hours! that's in 23 days or something...


So next month I will be working on my PCC1 Project and getting it all ready for my demo reel! 4 more months =)