Saturday, November 30, 2013

Month 10: Character Rigging 1

Ok so I came into this program with 22 months of GI bill benefits left, my program is 21 months long. This means that I had 1 extra month of benefits. So due to the fact that Nov and Dec classes would have been very compressed, as well as that the classes I would have been taking during those months were very time demanding, I decided to only take 1 class for both Nov and Dec and use that extra month I had. So for the month of November the ONLY class I had was character rigging 1.

Not a super interesting class visually so I wont be posting to many pictures. I used a lot of the extra time I had preparing for Decembers class (production modeling) and learning the software for that class (zbrush). Ill toss in some of the practice I was doing in zbrush at the end of this post.

So rigging is a 2 part class (cri1 and cri2) and probably the most dreaded class for student in this program. Its a lot of work and it gets very technical. There is scripting involved using a scripting language called python.

Rigging, (for this month) is creating a skeleton joint system , and controls to move that skelaton for the people that will be animating the characters.

Here is an example of my model after everything was done.



Here is what the joint skeleton looks like ...


here is a render I did with some lights of a pose that I made my character do using the rig system that I made

You will notice the breaks in the character all over where things are moved and stretched, this is normal and something we wont correct until our next rigging class.

I got a perfect score on my bunny rig and am still waiting on the grades for the scripting portion of the class. Im not going to go into the scripting, it gives me a headache. 


------------------------------------------------------------------------------------------------------------------------
So im excited for next months class PRM or production modeling so I have been trying to learn the software (ZBrush)

Its a digital sculpting software that is great for organic modeling. It is my last modeling class so I really wanna push myself. Here is a couple things I made using online tutorials and copying reference pictures.




Hopefully ill have some awesome stuff next month to show off.
Happy Holidays to anyone reading.